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- I really don't know if this is an original idea, and perhaps it has
- already been done in another game, but if so I think it's a good idea : The BMW
- files should make us able to inculde 'non-alive' sprites. This mean that we
- could put the sprite of a tree at the center of a court, vegetals in a
- labyrinth corner, or a lamp in a flat, and so on... This would be quite easy to
- do, isn't it ? I think it's only another kinda 'thing' ?
- For extra-fun, those objects should have some intrinsics : perhaps some
- of them could be taken or not (getting a healing flower, for example), and they
- should also be destroyed with weapons, and be animated. For example, you could
- see a little animation, when burning, and so on...
-
- Then, we should be able to include several kinda floors, like for
- example water. Water would be distinguished with texture :) and when creatures
- would go on it, their sprites will be drawn lower, with the legs missing.
- Another interesting ground wold be
- mud : when on it, creatures would be slowed.
- Ice : difficult to stop
- It would be fun, if the sound creatures do could change, depending on
- the kinda floor they are on.
-
- Yann
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-